A monster card is color-coded YELLOW Types of Monster Cards: Dragon, Spellcaster, Zombie, Warrior, Beast-Warrior, Beast, Winged Beast, Fiend, Fairy, Insect, Dinosaur, Reptile, Fish, Sea Serpent, Machine, Thunder, Aqua, Pyro, Rock and Plant Attributes of Monster Cards: Earth, Water, Fire, Wind, Light and Dark Gameplay rules for NORMAL MONSTER CARDS Normal Monster Cards are used primarily to Attack or Defend, although they can also be used as Tributes, to pay a cost, or as part of a Fusion
THere's the downside that this attack won't let Dragonite VSTAR to move next turn, but a clever player will get him back on the bench somehow to avoid the issue
How about trying Arcbound Whelp, Dragon Whelp, Fledgling Dragon, Firescreamer, Furnace Whelp, Henchfiend of Ukor, Lightning Dragon, or any other firebreathing options at four mana instead
Those are the cards many of us grew up with, and that emotional connection has real value
From among the extended-art Commander legends, there are 57 rares and 8 mythic rares